Domcur By Under A Bleeding Sun
Bard – Noble
While some depend on music and showman¬ship to work their spells, others learn to manipulate with words and charisma alone. The noble does magic his own way: by influencing weak minds.
Rhetoric (Ex): At 2nd level, the noble is capable of influencing those he speaks to. He adds a bonus equal to half his noble level to Bluff, Diplomacy and Intimidate skill checks. This ability replaces Versatile Performance.
Mind Wall (Ex): At 2nd level, the noble learns from his own powers. He gains a +4 bonus on saving throws made against mind-effecting and language-dependent effects. This ability replaces Well-versed.
Heraldic Expertise (Ex): A noble gains a bonus equal to half his noble level on Diplomacy, Knowledge (history), Knowledge (lo¬cal), and Knowledge (nobility) checks (mini¬mum +1). Once per day, the noble can also reroll a check against one of these skills, though he must take the result of the second roll even if it is worse. He can reroll one additional time per day at 5th level and every five levels thereafter. This ability replaces Bardic Knowledge.