Critical Magic

Critical Magic

1-10 Nothing Unusual Happens
11 Ruptured Ear Drums – Deaf and Dazed for 1 round
12 Smashed Spine – Paralyzed from the waist up, – your head. 2 points of dex and str drain.
13 Broke a Rib – Stunned for 1 round, -1 all checks
14 Lung pierced/Smashed – Stunned for 1 round, 2 points of constitution drain
15 Throat destroyed – Mute. Cannot cast spells with a verbal component.
16 Leg Ruined (2 dex drain, speed reduced to half, cannot charge, fall prone)
17 Broken Bones – Carrying capacity reduced in half, Fall Prone
18 Arm Ruined (2 Str drain, cannot use two-handed items*, drop item)
19 Eye’s Destroyed – - Go Blind
20 You loose – instant death

Critical Magic

Domcur By Under A Bleeding Sun underableedingsun