Domcur By Under A Bleeding Sun
Aelectricity Weapon Enhancements
Tech Upgrades Tech upgrades are upgrades that don’t increase the enchantment value, and are considered mundane crafting.
|P||Penetration||1||2000||This weapon gains a penetration rating of 1|
|P||Electrified currents||2||10000||This weapon does 100% electricity damage|
|P||Improved Penetration||3||8500||This weapon gains a penetration rating of 2|
|S||Electric Arc||1||2000||This weapon deals 1d3 electricity damage. This damage stacks with damage from other sources|
|S||Aelectric Pulse||2||8000||The weapon deals 5 points of electricity damage|
|S||Lightning Strike||3||10000||You swing the blade in a wide arc as a standard action which strikes out with a lightning bolt as the spell with a caster level 8. You may use this once per day. You may take this upgrade up to 3 times, each time adding one to your uses per day.|
|B||POP||1||2000||The weapon does 1d2 sonic damage|
|B||BOOM||2||8000||The Weapon does 3 sonic damage|
|B||SONIC BOOM||3||13000||The weapon does 5 sonic damage and on a crit the target must make a DC 16 fort save or be deafened for one round|
|T||Magnetic||1||750||Gain a +1 to hit a target who has any metal in his possession|
|T||Returning||2||2700||You install a small sensor into your hand that’s synced with the device. You can activate it as a free action to call the thrown weapon back to your hand. You must have Quick Draw to return more than one weapon a round back|
|T||Distance||3||2900||The weapon adds +10 to its distance|
|R||Electric Arc||1||2500||This weapon deals 1d3 electricity damage. This damage stacks with damage from other sources|
|R||Aelectric Pulse||2||9200||The weapon deals 5 points of electricity damage|
Tech Enchantments: These are standard enchantments following magic item creation rules and adjusts the item normally.
Punk’d: This special ability can only be placed on melee weapons that are not light weapons. A punk’d weapon delivers a potent acoustic blast when it strikes (this does not harm the wielder), dealing damage as if the weapon were one size category larger. Half of a punk’d weapon’s weapon damage dice is treated as sonic damage when dealing damage to objects or crystalline creatures. For a wielder trained in Perform (keyboard, percussion, or string instruments), a punk’d weapon can be used as an impromptu musical instrument. This ability can only be placed on melee weapons.
EL 7th;Schematics, Construction Craft Magical Arms and Armor;
Requirement Craft (Aelectricity) 7 ranks; Price +1 bonus